Animation & Multimedia
Bodies in Code: Interfaces with Digital Media
Explore how bodily experience intersects with digital interfaces in this insightful examination of contemporary media, blending theory and case studies to reveal the evolving relationship between flesh and code.
Complete Maya Programming: An Extensive Guide to MEL and C++ API
Dive into advanced Maya scripting with this comprehensive guide, covering MEL syntax, C++ API integration, custom node creation, and real‑time animation workflows for seasoned developers seeking deeper control.
Ray Tracing from the Ground Up
Explore ray tracing fundamentals with clear explanations of light transport, Monte Carlo integration, and importance sampling, illustrated through step‑by‑step code examples that build a realistic renderer from scratch.
Animation: A World History: Volume III: Contemporary Times: 3
(9781138035331) - Country of publication: UNITED KINGDOM - Routledge - Taylor & Francis Ltd - In Print - ISBN: 9781138035331 - Page count: 416
3D Animation Essentials
(9781118147481 / YES5625529) | Aspiring 3D artists 3D, Aspiring artists
Recording In The Digital World: Complete Guide to Studio Gear and Software
(9780634013249 / 50449472)
Special Effects: Still in Search of Wonder
(9780231125635 / YES507056) | Special effects
The Art of Rio: Featuring a Carnival of Art From Rio and Rio 2
(9781781169780 / 9781781169780) | Art of Rio, Rio and Rio, Love in Rio
Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
(9780134663463 / 45998076)
How to Build a Digital Library
Discover practical strategies for creating, managing, and scaling digital libraries with modern technologies, metadata standards, and user experience design, empowering institutions to deliver accessible knowledge worldwide.
Workshop on Multimedia Signal Processing 2001
(9780780370258) - ISBN: 9780780370258 - Number of pages: 650 - I.E.E.E.Press
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
(9781138631571) - Height: 185 mm - Spine width: 26 mm - Width: 260 mm - CRC Press - Taylor and Francis - ISBN: 9781138631571 - Number of pages: 296 - Languages: English - Publication date: 18 Jul - Weight: 904 g
Game design workshop a playcentric approach to creating innovative games fourth edition
(9781138098770 / 33953260) - Fourth edition - CRC Press - Taylor and Francis - Height: 194 mm - Spine width: 28 mm - Width: 235 mm - ISBN: 9781138098770 - Number of pages: 522 - Languages: English - Weight: 1448 g
Game Engine Architecture Third Edition
(9781138035454) - Dimensions: 191 x 235 x 66.04mm | 2,672g - Third edition - CRC Press - London, United Kingdom - Taylor and Francis - Edition statement: 3rd New edition - Format: 1240 pages - Height: 204 mm | Edition offers
Developing Creative Content for Games
(9781498777667) - Height: 180 mm - Spine width: 19 mm - Width: 253 mm - CRC Press - Taylor and Francis - ISBN: 9781498777667 - Number of pages: 296 - Languages: English - Weight: 584 g
OpenGL Superbible: Comprehensive Tutorial and Reference
Addison-Wesley Educational Publishers Inc (9780672337475 / 42456511)
GPU Pro 360 Guide to Rendering
(9780815365501) - Edition: 1st edition - Height: 193 mm - Spine width: 27 mm - Width: 238 mm - CRC Press - Taylor and Francis - ISBN: 9780815365501 - Number of pages: 565 - Languages: English - Weight: 1236 g
Punk Playthings
(9781498770224) - Country of publication: UNITED STATES - Dimensions: (H) 165mm, (W) 239mm, (D) 16mm - Productivity Press - Taylor & Francis Ltd - In Print - ISBN: 9781498770224 - Page count: 262
Storytelling for Interactive Digital Media and Video Games
(9781498703840 / YES29712629)
