Games
AI for Game Developers
Explore how to embed adaptive AI into game worlds, from state machines to behavior trees and machine learning techniques, with practical code examples that help developers craft believable, responsive characters.
Microsoft Xna Game Studio Creator's Guide, Second Edition
Explore advanced techniques for building immersive games with Microsoft XNA Game Studio in this comprehensive guide, featuring updated tutorials on graphics, physics, and multiplayer integration.
Algorithms for Image Processing and Computer Vision
Explore advanced image processing techniques with this comprehensive guide, covering convolutional networks, edge detection, segmentation, and real‑time computer vision algorithms for practical applications.
The Art of Assassin's Creed Origins
Titan (9781785655166 / 26867507) | Assassin's Creed, Art of Assassin's Creed
Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
(9780240817170) | Control should players
Kinect Hacks: Tips & Tools for Motion and Pattern Detection: Creative Coding Techniques for Motion and Pattern Detection
(9781449315207 / 9781449315207)
Designing Games: A Guide to Engineering Experiences
(9781449337933 / 83913) | Hit video games
Collaborative Worldbuilding for Writers and Gamers
(9781350016668 / 9781350016668) | Worlds most popular
The 99 Critical Shots in Pool: Everything You Need to Know to Learn and Master the Game
(9780812922417) | Classic book, Critical Shots in Pool
Unity Game Development in 24 Hours, Sams Teach Yourself
Sams Publishing (9780672337512 / new-Feb172017-c0068188)
Beginning Game Development with Python and Pygame: From Novice to Professional
Dive into game creation with Python and Pygame, mastering fundamentals, sprite handling, physics, sound, and multiplayer concepts while building engaging projects that evolve from simple prototypes to polished games.
Computer Animation: Algorithms and Techniques
Morgan Kaufmann (9780124158429) | Includes the algorithms
Swift Development with Cocoa: Developing for the Mac and iOS App Stores
O'Reilly Media, Inc, USA (9781491908945) - Dimensions: 232 x 178 x 26 mm - ISBN: 9781491908945 - Number of pages: 474 - Publisher: O'Reilly Media, Inc, USA - Weight: 816 g | Swift language, Build apps, Cocoa and Cocoa & IOS and Mac
Unity in Action, Second Edition: Multiplatform game development in C#
(9781617294969) - Dimensions: 187.96 x 233.68 x 20.32mm | 635.03g - Second edition - Manning Publications - New York, United States - Format: 400 pages - Height: 187 mm - Spine width: 29 mm - Width: 233 mm | Unity in Action
Java in 24 Hours Sams Teach Yourself Covering Java 9 Sams Teach Yourself in 24 Hours
Pearson Education (US) (9780672337949) - Eighth edition - Sams - Pearson Education - Height: 179 mm - Spine width: 25 mm - Width: 231 mm - ISBN: 9780672337949 - Number of pages: 437 - Languages: English
Shadow of the Tomb Raider The Official Art Book
Titan Comics (9781785659492 / 28215887) - Dimensions: 288 x 301 x 20.32mm | 1,315.42g - Format: 192 pages - ISBN: 9781785659492 - Languages: English - London, United Kingdom - Titan Books Ltd
iOS 7 in Action
Manning Publications (9781617291425) - Height: 234 mm - Spine width: 21 mm - Width: 191 mm - Manning Publications - ISBN: 9781617291425 - Number of pages: 368 - Languages: English - Weight: 638 g
Game design workshop a playcentric approach to creating innovative games fourth edition
(9781138098770 / 33953260) - Fourth edition - CRC Press - Taylor and Francis - Height: 194 mm - Spine width: 28 mm - Width: 235 mm - ISBN: 9781138098770 - Number of pages: 522 - Languages: English - Weight: 1448 g
Artificial Intelligence Safety and Security
(9781138320840) - First edition - Chapman & Hall/CRC - Taylor and Francis - Height: 184 mm - Spine width: 34 mm - Width: 261 mm - ISBN: 9781138320840 - Number of pages: 443 - Languages: English - Weight: 1030 g
Developing 2d games with unity independent game programming with c
(9781484237717 / 52595763) - Height: 156 mm - Spine width: 30 mm - Width: 234 mm - Apress - ISBN: 9781484237717 - Number of pages: 383 - Languages: English - Publication date: 29 Nov - Weight: 644 g | 2D Games with Unity
Game Engine Architecture Third Edition
(9781138035454) - Dimensions: 191 x 235 x 66.04mm | 2,672g - Third edition - CRC Press - London, United Kingdom - Taylor and Francis - Edition statement: 3rd New edition - Format: 1240 pages - Height: 204 mm | Edition offers
OpenGL Superbible: Comprehensive Tutorial and Reference
Addison-Wesley Educational Publishers Inc (9780672337475 / 42456511)
Essential Skills in Character Rigging
Apple Academic Press Inc. (9781482235234 / 219 black & white illustrations, 32 colo)
Digital Art Masters: Volume 4
(9780240521701 / 978-0-240-52170-1) - Dimensions: 216 x 279 x 20.32mm | 1,035g - Format: 288 pages - Focal Press - Oxford, United Kingdom - Taylor & Francis Ltd - ISBN: 9780240521701 - Languages: English | Coffee table & CG artists
25 Scratch Games for Kids
(9781593279905) - Height: 254 mm - Spine width: 5 mm - Width: 203 mm - No Starch Press - Penguin Random House Group - ISBN: 9781593279905 - Languages: English - Weight: 369 g
3D Math Primer for Graphics and Game Development
Taylor & Francis Inc (9781568817231 / 32939916)
