Games (Screen Resolution 152x232)
Games of Empire: Global Capitalism and Video Games
(9780816666119 / 9780816666119) - Nick Dyer-Witheford - University of Minnesota Press - Weight: 380 g
eSports is Business: Management in the World of Competitive Gaming
(9783030111984 / 35010306)
The Game of My Life: A True Story of Challenge, Triumph, and Growing Up Autistic
(9780451226198 / 9780451226198)
Unreal Engine 4 Scripting with C++ Cookbook
(9781785885549) - Dimensions: 191 x 235 x 23.11mm | 771.11g - Format: Paperback | 452 pages - Publication date: 27 Oct 2016 - ISBN: 9781785885549 - Languages: English - Birmingham, United Kingdom - Packt Publishing Limited
Lighting for Animation: The Art of Visual Storytelling
(9781138018679 / 9781138018679) - Dimensions: 203 x 254 x 15.24mm | 948g - Format: Paperback | 260 pages - Publication date: 15 Jul 2016 - ROUTLEDGE - London, United Kingdom - Taylor & Francis Ltd - ISBN: 9781138018679
Real-Time Rendering, Fourth Edition
(9781138627000) - Dimensions: 191 x 235 x 48.26mm | 1,715g - New edition - CRC Press - London, United Kingdom - Taylor & Francis Ltd - Edition statement: 4th New edition - Format: Hardback | 1178 pages
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach
Addison-Wesley Professional (9780321940155 / YES9222171) - Dimensions: 178 x 228 x 17mm | 646g - Format: Paperback | 352 pages - Publication date: 29 Dec 2013 - Addison-Wesley Educational Publishers Inc
Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players
(9780134396750 / 9780134396750) - Dimensions: 187 x 230 x 25mm | 796g - Format: Paperback | 480 pages - Publication date: 17 Dec 2015 - New Riders Publishing - United States - Pearson Education (US) - ISBN: 9780134396750
Games, Design and Play: A Detailed Approach to Iterative Game Design
(9780134392073 / 9780134392073)
Pixel Art for Game Developers
Apple Academic Press Inc. (9781482252309 / 379 colour illustrations) | Pixel Art
Program Arcade Games: With Python and Pygame
Paul Vincent Craven (9781484217894 / 7 black & white illustrations, 135 colou) | Python and Pygame, Useful Pygame library
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs
(9781590598177 / SG_1590598172_US)
Ray Tracing from the Ground Up
Explore ray tracing fundamentals with clear explanations of light transport, Monte Carlo integration, and importance sampling, illustrated through step‑by‑step code examples that build a realistic renderer from scratch.
Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D
Packt Publishing Limited (9781783988556)
AI for Game Developers
Explore how to embed adaptive AI into game worlds, from state machines to behavior trees and machine learning techniques, with practical code examples that help developers craft believable, responsive characters.
Algorithms for Image Processing and Computer Vision
Explore advanced image processing techniques with this comprehensive guide, covering convolutional networks, edge detection, segmentation, and real‑time computer vision algorithms for practical applications.
The Art of Assassin's Creed Origins
Titan (9781785655166 / 26867507) | Assassin's Creed, Art of Assassin's Creed
Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
(9780240817170) | Control should players
Kinect Hacks: Tips & Tools for Motion and Pattern Detection: Creative Coding Techniques for Motion and Pattern Detection
(9781449315207 / 9781449315207)
