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Game Audio Implementation: A Practical Guide Using the Unreal Engine
Explore real‑world audio workflows in Unreal Engine, covering middleware integration, adaptive music, and dynamic mixing through practical, step‑by‑step examples that turn theory into immersive game soundscapes
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| Brand | ![]() Routledge is a global publisher of academic books and journals. It publishes around 1,800 new books and journals each year and has a backlist of over 30,000 titles. |
| ID | 36912555 |
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